The debate over the use of generative AI tools for game development has raged across the industry for well over a year, and it doesn’t seem to be letting up any time soon. As with anything related to AI, opinions are often polarized between those who want to take advantage of the new technology to improve games or simply to speed up the ever-growing development times, and others who are revolted at the mere idea of using it for any creative endeavor. In my most recent interview, Mitchell Patterson, CEO of backend developer Wolfjaw Studios, stressed that AI won’t magically […]
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