Developing for platforms like the Nintendo Switch, Nintendo Switch 2, and Steam Deck can be a challenge, especially for developers who have to work around the hardware restraints these systems have, compared to consoles like the PlayStation 5 and Xbox Series X. However, some developers like No Man’s Sky developer Hello Games are more than willing to put in the extra work to keep their games updated and work around “impossible memory constraints.” “The mobile platforms like Switch 1 and 2, along with Steam Deck take a disproportionate amount of engineering time with every update we release,” said No Man’s […]
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