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Deadhaus Sonata Q&A: Denis Dyack on Tarot Cards, Loot Based on Quantum Physics, and Building a Spiritual Successor to Legacy of Kain

A dark and gothic architectural scene with glowing red lights and silhouettes in the foreground showcases the title 'Deadhause Sonata', created by Denis Dyack.

It’s been more than seven years since Denis Dyack, the creator of classic action/adventure games Eternal Darkness and Blood Omen: Legacy of Kain, originally announced Deadhaus Sonata. First described as “Bloodborne meets Diablo”, it was supposed to include Genvid’s interactive streaming technology in a persistent world where, according to my previous interview with Dyack from May 2020, players might have been able to change the government through elections or simply act as a store manager or dungeon master. For a long while, though, the game largely disappeared from the news, only to reappear recently with a playable demo on Steam […]

Read full article at https://wccftech.com/deadhaus-sonata-interview-denis-dyack/