Mark Cerny, Lead System Architect at PlayStation on the last two console generations, has officially confirmed to Digital Foundry that Sony co-engineered the tech behind FSR Redstone Frame Generation as part of the Project Amethyst collaboration with AMD, and an “equivalent library” should appear on PlayStation platforms at some point. While the date remains vague, Cerny did say there are no more releases planned this year, hinting that frame generation won’t be available on PlayStation consoles before 2027 at the earliest. He also clarified that PlayStation Spectral Super Resolution 2.0, released earlier this week on PlayStation 5 Pro systems, uses the same […]
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