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Zero Parades: For Dead Spies Studio ZA/UM is “Less Interested in Arguing We’re Capable of Making a Good Game Than in Just Making One”

A figure stands on a rusted platform in a post-apocalyptic setting with an on-screen HUD showing FTG 9, ANX 12, DLR 6, 7:57, DAY 2.

Disco Elysium studio ZA/UM has a lot on its shoulders. There’s controversy around the departure of some of its most prominent creatives that won’t be going away anytime soon, especially as the current litigation around the situation continues. But the developers remaining at the studio have no control over that. What they do have control over is their jobs and the work they’re doing right now on the studio’s next game, Zero Parades: For Dead Spies, an espionage-focused narrative adventure that, at first glance is immediately recognizable as a ZA/UM game. There are definitely people who would dispute Zero Parades […]

Read full article at https://wccftech.com/zero-parades-for-dead-spies-studio-za-um-interview-honey-watson-siim-sinamae/