Predictably, despite the lavish praise from Digital Foundry experts and NVIDIA’s reassurance that DLSS 5 would be tunable by game developers to respect their artistic intent, the explosive announcement of the new technology during CEO Jensen Huang’s GTC 2026 keynote has already attracted a vocal anti-AI crowd that has since bashed DLSS 5 heavily on social media for being “an AI filter”, “slop”, and for going against the work of human artists. However, the tech also has plenty of supporters. One of them is JP (Jean Pierre) Kellams, a veteran developer who started his career working on localization and game […]
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