Today may be Mario Day for Nintendo fans, but it’s Game Developers Conference (GDC) 2026 week for the rest of the video game industry. On top of B2B-focused announcements from companies like Razer, this week also brings us plenty of insights into the video game industry and some of the biggest games from the past year, like 2025’s Game of the Year, Clair Obscur: Expedition 33. Developer Sandfall Interactive is one of many hosting talks during GDC 2026, and during a talk it hosted, it revealed a significant aspect regarding how the studio put the game together, and for a […]
Read full article at https://wccftech.com/sandfall-interactive-used-unreal-engine-blueprints-for-all-clair-obscur-expedition-33-gameplay-systems/
