Veteran game designer Jake Solomon, known mostly for XCOM: Enemy Unknown, XCOM 2, and Marvel’s Midnight Suns, announced the closure of Midsummer Studios. Solomon had founded the development team after leaving Firaxis. In 2024, I interviewed him to learn more about his next game, a narrative-driven life simulation for which he had already raised $6 million in seed funding. Rather than going for a traditional sandbox-like approach in the vein of the king of the genre, The Sims from Maxis, the game was conceived around player-driven storytelling. It was a systems-based approach where conflict, relationships, and consequences would combine to […]
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