Earlier this month, AMD rolled out its FSR Redstone suite of ML-enhanced features, including FSR Ray Regeneration, Neural Radiance Caching, and crucially, an upgrade to its Frame Generation solution courtesy of a new machine learning algorithm that aims to boost the quality of generated frames. However, just as with FSR 4 upscaling, FSR Redstone FG is only available for titles with FSR 3.14+ already integrated. This means that currently, there are only around 30 titles that support the new version of AMD’s FG tech. This number pales in comparison with the 175+ games with DLSS4 MFG support (as of August), […]
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