AdHoc Studio’s debut project, Dispatch, has become one of 2025’s late entries into the game of the year conversation based on the way it’s been received online by players and critics alike. The studio, which was founded by former Telltale developers, has taken a long, winding journey to get to the point where Dispatch is out and has sold over 1 million copies. A journey that, according to a new report, included a stint at Ubisoft San Francisco, and how a new Splinter Cell game was eventually crushed under Ubisoft executives pushing for a games-as-a-service (GaaS) money-making game, which would […]
Read full article at https://wccftech.com/report-reveals-how-ubisoft-execs-turned-splinter-cell-game-into-xdefiant/
