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20% of the World’s Gamers Drive “Nearly Half of Global Gaming Spend,” says Newzoo, with those Players Annually Spending $325M on Average

Games Revenue Trends: Player Behavior and Payment Insights in Western Markets Chart.

A new report from global data firm Newzoo, created in collaboration with Tebex, a monetization platform that videogame studios use for in-game spending, has a few major revelations based on data collected in the past six months on the modern gaming landscape about the spending habits of gamers. The report, titled, Unlocking Games Revenue: Player Behavior and Payment Trends in the West, shares that according to Newzoo’s findings, North American and European gamers spend an annual average of $325 million on videogames per year. All that spending comes from only 20% of the global videogaming population, or as Newzoo puts […]

Read full article at https://wccftech.com/20-of-worlds-gamers-drive-nearly-half-global-gaming-spend-north-america-europe-newzoo/