Ever since we learned via rumors and leaks that Oblivion was returning, it was unclear whether it would be a remaster or remake. The initial wording found in Bethesda’s internal documents shared during the Microsoft vs. FTC trial mentioned a remaster, but then we found out that Bethesda had enlisted another developer (Virtuos, the same one that’s doing Metal Gear Solid Delta: Snake Eater) to port the game to Unreal Engine 5 and make several improvements to areas such as combat, leveling, user interface, Indeed, after the unveiling and launch earlier this week, many were surprised at the amount of […]
Read full article at https://wccftech.com/original-oblivion-designer-says-the-word-remaster-doesnt-do-justice-to-the-new-release/
